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Old Oct 26, 2007, 11:59 AM // 11:59   #301
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Quote:
Originally Posted by bilateralrope
I'm not asking to skip specific content here. I'm asking to avoid having to repeat content multiple times on each character.

So what is so good gamplay-wise about stat boosts gained from repeating a piece of identical content over and over ?
Simply because I don't want to loose interest in playing a new character with a different profession. If i have all the title that one of my character, say the one I am working on now, apply to my account, when i start a new character, I don't have to play it anymore, because I would already have had all the title maxed out for this new character because my higher level characters earn those credit. I can then resolved to hang out in Shing Jea Monastery dance and do nothing because the interest of playing it would have not exist anymore. Because I would already have the "God Walking Amongst Mere Mortals" title. (interesting notes: probably everyone already know, but I just found out that these title are quotes from the movie Anchorman)

Last edited by pumpkin pie; Oct 26, 2007 at 12:04 PM // 12:04..
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Old Oct 26, 2007, 12:17 PM // 12:17   #302
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Talking re grind based titles

I sooooooooooooooo totally agree with this idea. one girl in our guild is trying to get some title that requires 30 maxed titles, and I really dont think she should have to spend so much time re-earning titles she has already earnd max titles for on other characters.

I also, as a sidenote, think that titles like treasure hunter, and lucky title, should have a little BETTER description as to the real in game PvE effects they offer.

kind of like how the norn, asuran, etc titles have a clear description of what they are doing.

their is a debate in our guild as to whether or not both lucky & treasure hunter affect your lockpick retension rate, or not.......

these were some titles that were vaguely described to begin with.
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Old Oct 26, 2007, 02:01 PM // 14:01   #303
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Quote:
Originally Posted by BlackSephir
FFS, do you even own Guild Wars?
Its like banging your head off a wall!

Aside from making your lockpicks survive more often and being able to open more chests, how exactly does the wisdom and treasure hunter title effect you in a way that is on a equal level to getting +damage, +protection, +adrenalin, +energy or +health?

And dont give me this rubbish of "oh being able to open more chests will make you oober rich" because it wont!

So you might get the odd gold more often or a tome or a perfect mod.. woop deee do! That is no where near the same as getting extra health or energy or damage!

Which is my ENTIRE point!

You cant make titles which give buffs like extra health or energy or damage account based because it gives an unfair edge (not a critical edge mind) to characters who havent earnt it.

Also dont give me the "how will it effect you" arguement!

I dont mind making the wisdom or treasure hunter titles account based, because all they do is allow your lockpick a slightly higher % change of surviging! And we're talking a TINY % chance more!!!

Why you people keep trying to put some HUGE importance on these titles, that you need them to be account based I cannot understand.

The only SLIGHTLY relivant thing which some titles effect are pve only skills, and you DO NOT need them maxed out. Dont try to argue otherwise because you cant. There is nothing ingame which relies upon them.

The only other reason I can see people wanting this (aside from some underserved importance) is because they like to collect max titles. But that is your choice!

This whole thing is about choice! If you choose to max these titles on EVERY SINGLE one of your characters, then its your own daft fault for choosing to!

Anet isnt forcing you to do it!
I'm not forcing you to do it!
No one is forcing you do it!

The fact is your all obsessed with maxing titles out, which you dont need to. If you dont want to grind them, then dont! If you dont like grind then dont grind. If you think GWs has too much grind then go play WoW and you will cry!

Most items in GWs which are critical such as max armor, max weapons and most skills are virtually given to us on a silver platter! Factions anyone? 3 missions and you get max gear and a skill trainer with a huge selection of skills!

And you all want to winge because your making yourself max a completely unimportant titles out, just to make a non-important pve title a bit more powerfull?

Its laughable!

Your making yourselves do this stuff, and then complaining like Anet made you do it!

Have you heard of taking responsibility for your actions?

Quote:
Originally Posted by azatru
I sooooooooooooooo totally agree with this idea. one girl in our guild is trying to get some title that requires 30 maxed titles, and I really dont think she should have to spend so much time re-earning titles she has already earnd max titles for on other characters.

.
An absolutely perfect example of what im talking about!

Anet hasnt forced this player in your guild to max another 30 titles out on a different char. She has chosen to do it. They didnt force her to max the first lot on her first character either.

So Anet should change the entire title sytem and make most titles account based, simply because your friend wasnts to do it again?

You've just proven my point!

Last edited by freekedoutfish; Oct 26, 2007 at 02:09 PM // 14:09..
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Old Oct 26, 2007, 02:12 PM // 14:12   #304
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Quote:
Originally Posted by freekedoutfish
Aside from making your lockpicks survive more often and being able to open more chests, how exactly does the wisdom and treasure hunter title effect you in a way that is on a equal level to getting +damage, +protection, +adrenalin, +energy or +health?
Who the hell said that Wisdom and Treasure Hunter give the same benefits as + damage, etc? They give different benefits, and what do we see in your another post?

Quote:
Drunk'en, widsom and treasure dont give any advantages that effect your actual gameplay!
So I guess a guy with no Wisdom and TH title will have the same results as a guy with these titles maxed... Oh wait, he won't! The other will have benefits from titles because they DO affect gameplay.

Posting bulls**t should be bannable offense.
Stop posting this bulls**t, kthx.
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Old Oct 26, 2007, 03:17 PM // 15:17   #305
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Hm... maybe the 'hard mode' ranks could be bypassed, if a character has achieved them already.

Get to sunspear (10) with character, and the others that hit rank 8, ding, jump to rank 10 too.
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Old Oct 26, 2007, 03:17 PM // 15:17   #306
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/partlysigned

Guild Wars is a MMORPG. The last three letters are important here. I have one character where I am building up Wisdom, another Drunkard etc, because it fits with the 'idea' I have of that character.

I strongly believe however that GW should reward playing with multiple characters. After all, why give people 4 character slots plus two per campaign, if you just want them to stick with one? I have six characters; one each of the primary 6 Prophecies classes. As a result I understand the role of each within the team, I can build and micro my heroes better, and I don't run around with my wammo shouting "OMG Monk heal me!"

So, this is genuinely a good thing where people play multiple classes, IMHO, and it should be encouraged by A-Net.

I agree with the principle of this post in that certain titles like Treasure Hunter give a significant in game benefit. Now, no-one really believes that anyone should have titles 'on the cheap' but there are ones where your characters can 'pool' their efforts together: Lucky/Unlucky/Kurzick/Luxon. So, the principle is established. Right now, if I go and open 500 chests on each of my 6 characters, I will get six Adept Treasure Hunter (2) characters. But the person that does *the same amount of work* on one character is going to have opened 3000 chests and be an Elite Treasure Hunter (5). This is a clear reward for single character play. If this was made account-wide it would not penalise the single character player, it would just align this valuable title with Lucky/Unlucky/Kurzick/Luxon so that the multiple character player was on a level playing field.

This said.... I do not believe that Sunspear, Lightbringer, or reputation titles should be account-based. No, no, no, no, no. The Level 1 Slayer of All (10) would really be a dumb thing. To max out these titles is specifically linked to progress through a campaign. Again, I have one character each grinding Norn, Dwarven, Vanguard and Asura tracks. I don't feel it's right that newly created toons in Istan/Shing Jea/Pre-Sear should be using Pain Inverter. These tracks are for pimping out your most favourite toons and that's why they generally carry benefits like armour as well as skills. Account-level? No.

In summary I'd say this would be best (PvE titles only):

Character-based
Skill Hunter (you get a benefit at account level anyway)
Cartographer
Vanquisher
Protector
Guardian
Sunspear (campaign-linked)
Lightbringer (campaign-linked)
Norn, Asura, Vanguard, Dwarven (campaign linked)
Master of the North
Survivor
Defender of Ascalon
Drunkard (just transfer the alcohol at account level)
Wisdom (just transfer the golds at account level)
Sweet Tooth (just transfer the cakes at account level)

Account-based
Lucky/Unlucky
Kurzick/Luxon
Treasure Hunter (CHANGE!)

Well, well. Listing it out like this I see that there is only one change I actually believe necessary, and A-Net has it right with all the others! This is Treasure Hunter. The current setup just penalises multi-character players for the same amount of work relative to single character players.

For Wisdom, Drunkard, Sweet Tooth...... sorry I really don't see the logic in making these account-level as:

1) They effectively already are (just transfer the pooled items to the one character, if you want the title so badly)
2) You really don't 'need' these titles - only Wisdom gives a benefit and that is extremely small now you can get Perfect Salvage Kits.

So..... after all this, I really think that Treasure Hunter is the only one that it out of line with the others. It's not campaign or plot-specific, it gives a major benefit, and currently it's misaligned with Luck/Allegiance.

PLEASE MAKE TREASURE HUNTER ACCOUNT-LEVEL AND LEAVE THE REST ALONE.

Surely no-one can hate this idea....anyone that's ground out a high-level on one character either

1) Doesn't have other characters
2) Should be delighted to get the benefit of their many hours of treasure hunting across the account

Either way, no cause for QQ.
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Old Oct 26, 2007, 07:00 PM // 19:00   #307
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Quote:
Originally Posted by BlackSephir
Who the hell said that Wisdom and Treasure Hunter give the same benefits as + damage, etc? They give different benefits, and what do we see in your another post?


So I guess a guy with no Wisdom and TH title will have the same results as a guy with these titles maxed... Oh wait, he won't! The other will have benefits from titles because they DO affect gameplay.

Posting bulls**t should be bannable offense.
Stop posting this bulls**t, kthx.
You want to talk about bull**T? Stop trying to put some importance on pve only skills, like their the be-all and end-all of the game.

Your all asking for the title system to be turned on its head just so you all have maxed out pve only skills that have NO importance on anything.
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Old Oct 26, 2007, 09:40 PM // 21:40   #308
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What, no more "wisdim and th don't affect the gameplay, srsly!"? Now it's "importance on pve only skills"?
What a god damn failure.
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Old Oct 26, 2007, 09:49 PM // 21:49   #309
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/signed. I bust my butt getting all 10 of my professions to finished every single campaign and will still do that regardless of title change. It would just be a nice perk is all.
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Old Oct 26, 2007, 10:14 PM // 22:14   #310
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And Drunkenness helps some Dwarf pve skills.
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Old Oct 26, 2007, 11:47 PM // 23:47   #311
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Quote:
Originally Posted by freekedoutfish
Oh come on, now you are just talking nonsense. Just because you might have a higher chance of a lockpick surviving, isnt going to make you suddenly rich beyond your wildest dreams.
A minimal effect is still an effect.

Quote:
So by your logic....

If a person created a character after the new titles+pve only skills, knowing fine well they would have to grind for those aspects each time, then they have no right to complain because the knew about it (i.e like the missions).

Where as a person who created all their multiple characters before the titles+pve only skills thing was added can complain because they didnt know that would happen!

That sounds like what your saying?
All I'm saying is that the people with older characters have a right to complain. I'd prefer not to get into the discussion as to if people who made the characters afterwards have any right to complain or not, unless you can show the answer to be relevant. Even if they don't have any right to complain about the current situation, they will have a right to complain if this change only benefited the people with older characters.

Quote:
Did you create all your chars before or after the titles+pve only skills thing was added? Because if it was after, then you know what im going to say!
5 PvE characters created before Nightfall (not including deleted ones). Another created during Nightfall, but before the introduction of the Factions PvE only skills. And one more which I can't actually remember if it was created before or after then, so I'll say after.

So 5 before any titles with combat effects. One more after the Sunspear signet came out. And the seventh was made after the other PvE only skills.

Quote:
All im saying is that if you see a lvl20 char in a high end area with KOABD, but they havent earned those 6 max titles themselves, you get a miss-conception of skill using that character!
How can someone get that misconception when they know that the titles could of been earned on another character ?

Quote:
These grind titles you talk about such as repution levels, dont reward anything except make your pve only skills stronger. And those pve titles are NOT important to anything. You dont NEED them to be maxed out.
How are you determining what the average player needs in order to complete a task ?
And what about a hypothetical player whos skill and/or lag is just bad enough that getting another rank in the title makes the difference between a task almost succeeding and almost failing ?

Quote:
Yes you can choose to do that and its your choice! But you cant complain that Anet is "forcing you" or "pressuring you" to do it.
Would you say the player above is being forced to grind up the titles or not ?

Quote:
And rank 5 for armor and weapons is easily attaind on all!
Why do you keep bringing up rank 5 ?


Quote:
I didnt say they werent important! What I said was that you can very easily get a max weapon at the start of any campaign through either trade, or a friend giving you one. This means they are available to all very easily. But you dont need max weapons until high end areas. By which time they drop for you or you have merchants or collectors who sell them cheap.

You cant compare the trading of max weapons at the start of campaigns to allowing all your characters to use titles you achieved on one char.
A max weapon, even if acquired on another character represents the difference between having max stats and not having max stats.

Quote:
So what? Even if their lvl20 (as I said), and they run around with KOABD and they didnt earn those 6 titles themselves, its missleading to other players.
How is it misleading when the other players are also doing the same thing ?

Quote:
So Im currently am elemental and I have been for 2 years, I have very little to NO experience of being a warrior, but I have VIP as elemental. Lets say I made a warrior, got him to lvl20 and somehow shared my VIP with him.

I've tried to play as warriors before and Im not good at it. My hero warriors are rubbish. Yet I might choose to show the "shared" VIP title and people assume im a decent warrior in a high end area.
Read the thread I linked to. Most of the people would still ask for your build and when you show a horrible build, that will tell them more about your skill than your title does.

Quote:
Now I wouldnt do that personally, but someone would thinking it looked good and thinking it might help them get into groups. Even if their rubbish.
Lets say this starts working after the change. How long do you reckon it will take before other players catch on and start caring even less about the titles than they do now ?

Quote:
I personally dont care about a persons titles or levels, because im not that shallow. But some people do.
Judging by the thread I made to ask people if they looked at a PUGs titles, there aren't that many players who do. Except where the title directly effects a players stats.

Quote:
But I do believe that KOABD, PKM and VIP etc etc show some skill and tactic and those players should have some respect given to them.
Under the current system what skill is shown by rank 1 or 2 in KOBD if you don't know the titles that were used to produce that rank ?

Now lets take a player: Gamer, Lucky, Unlucky, Drunkard, Sweet Tooth, Wisdom, Lightbringer, Sunspear, Treasure Hunter and a LDOA ?

What skill are they showing here that you care about ?

Quote:
To share those titles devalues that.
Show me what value the first few ranks in KOBD have now among the players.

Quote:
How ever the LB/SS and GWEN titles give advantages such as +damage, +protection etc etc etc!
And it a player not having these stats that can get them kicked in the few places where people care. The titles aren't being used as a measure of skill there.

Quote:
Drunk'en, widsom and treasure dont give any advantages that effect your actual gameplay!
Wisdom can effect peoples gameplay if they are trying to gain it, because they will go through the hassle of transferring all their golds to the character that is IDing them. Treasure hunter has a minimal effect, but its effect is greater than that of the Lucky title which is already account based.

Quote:
Originally Posted by pumpkin pie
Simply because I don't want to loose interest in playing a new character with a different profession. If i have all the title that one of my character, say the one I am working on now, apply to my account, when i start a new character, I don't have to play it anymore, because I would already have had all the title maxed out for this new character because my higher level characters earn those credit. I can then resolved to hang out in Shing Jea Monastery dance and do nothing because the interest of playing it would have not exist anymore. Because I would already have the "God Walking Amongst Mere Mortals" title.
I'm only asking for 10 of the titles to be changed, and you already get some account based ranks from other titles. So all this change will do to KOBD is make 2 ranks of KOBD quicker. You still have to work on other time consuming titles, like vanquisher, if you want to max it out.
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Old Oct 27, 2007, 12:54 PM // 12:54   #312
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Quote:
Originally Posted by bilateralrope
....
I give up, you dont want this for the greeter good because then you would care about the impact on other titles like KOABD. You just want maxed out pve only skills easier.
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Old Oct 27, 2007, 12:59 PM // 12:59   #313
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Quote:
Originally Posted by freekedoutfish
I give up, you dont want this for the greeter good because then you would care about the impact on other titles like KOABD. You just want maxed out pve only skills take less time and grind to get.
With my edit to your post, I agree, and still /sign.
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Old Oct 27, 2007, 01:59 PM // 13:59   #314
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Originally Posted by arcanemacabre
With my edit to your post, I agree, and still /sign.
For the love of god! Tell me, explain to me what the importance is of having those pve only skills maxed out on every one of your characters?
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Old Oct 27, 2007, 02:21 PM // 14:21   #315
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The answer is short an simple:

Completion.
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Old Oct 27, 2007, 03:32 PM // 15:32   #316
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Quote:
Originally Posted by MithranArkanere
The answer is short an simple:

Completion.
Do you have ever amor set ingame?
Do you have every mini pet ingame?
Do you have ever normal, elite and pve only skill ingame?
Have you played all elite zones?
Have you done all missions?
Have you done all quests?
Have you explored all areas?
Have you got all prestige armor?
Have you tamed every pet at some point, which exists?

If not then why do these pve only skills take first place over them?

I completely relate to this feeling of wanting completion because I like that too. I have most of the main titles maxed on my main character and in an ideal world I would on my other chars too.

But ya know what?

Im not lazey and im realistic in knowing if I want those same achievements on my other chars, I have to earn them. I cant simply sit there and expect Anet to completely turn the titles machanism on its head just to satisfy my sense of completion.

Do you want to make it so if you buy FOW armor on one char, that all your characters have it?

Do you want to make it so if you complete all missions and quests on one char, then their also completed on all your characters?

Do you want to be able to share all normal and elite skills your capture amoung all your characters in pve?

Do you want all your characters to have 100% exploration and all fog removed if just ONE of your characters does that?

There are lots of things to complete in guild wars. If you ask Anet to make titls account based just because you cant be bothered to earn them everytime, then you might aswell ask them to make EVERYTHING account based.

You cant say that having to earn titles everytime is grind, while your prepared to replay missions, quests and dungeons everytime. You cant complain if your prepared to buy armor everytime and cap elite skills everytime.

Your basically willing to do some repetative tasks, but not others?

Either you have to turn the entire game on its head and turn pve into pvp and make everything account based, or you do nothing at all.

We cant have certain aspects of pve being account based, while others arent. It makes no sense and it goes against the principle of pve!
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Old Oct 27, 2007, 03:35 PM // 15:35   #317
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/signed

I was freally hoping that these titles would be account based as well... but anet is running out of ideas so they probably won't sacrifice the grind for what the players want. >_>
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Old Oct 27, 2007, 04:13 PM // 16:13   #318
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stop looking for free titles

i.e. you could grind 1 char to get the 50,000 to get to rank 8 in LB

OR

GEt 3 chars to 12,500 to get to rank 6

if you go for option 1 you get 1 char with +40% attack to abadon with +8 REsistance

If you go option 2 you get 3 chars with +30% attack each and +6 resistance each

....you have an option if ye want the prire work for it
btw i havent started on the eotn titles yet but i will max em out, if iwant the benifits on other chars i'll work for em.
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Old Oct 27, 2007, 04:39 PM // 16:39   #319
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No moar, please. Calling grind "working" is such a failure...
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Old Oct 27, 2007, 05:22 PM // 17:22   #320
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How is this still going on?

Lucky/Unlucky should be made character based, and this discussion should end.
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